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Tandem Style: by clipping the tip of right gun controller onto the top of the left gun controller, the players can use their character's powerful arsenal.Īs the players progressed to the game's multiplayer mode, those who using the NESiCAxLive card can accumulate "Team Points" by winning battles, and using it to purchase and equip "Weapon Packs".Side Style: by clipping the side of the gun controllers together, the players can use their character's secondary arsenal.Players can switch weapons in-battle, utilizing various strategies and tactics, by melding the two gun controllers together into different positions, such as: The round ends when either teams' team meter drops to zero and/or if the timer reaches zero. The goal is to survive and shoot down the rival teams to decrease the opposing team's team meter within a given time limit. Īll of the games are played from a third-person perspective, and the player must move around the massive battleground (using the analog sticks and buttons on the two gun controllers), while using the Gun Controllers to aim and shoot at enemies. Īn anime adaptation of the game known under its expanded title, Gunslinger Stratos: The Animation, made its premiere on April 4, 2015. The servers for the arcade version of Gunslinger Stratos were shut down on April 1, 2021. An upgraded version, Gunslinger Stratos Σ ( ガンスリンガー ストラトスΣ, Gansuringā Sutoratosu Σ), with four character types and six new weapon packs for each character and several changes to the respawn and awake systems, was released on April 24, 2017. Ī fourth game, Gunslinger Stratos 3 ( ガンスリンガー ストラトス3, Gansuringā Sutoratosu 3), was released on May 12, 2016. The servers were closed on March 29, 2016.
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A sequel, titled Gunslinger Stratos: Reloaded ( ガンスリンガー ストラトス リローデッド, Gansuringā Sutoratosu Rirōdeddo), was announced to be released in 2016 for Windows PC. Tetsuya Nomura and Akira Yasuda each created two characters exclusively for the game. Its sequel, Gunslinger Stratos 2 ( ガンスリンガー ストラトス2, Gansuringā Sutoratosu 2), was released on February 20, 2014, featuring new characters, new battle mechanics, and new stages.
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It uses Silicon Studio's Orochi game engine, and runs on the Taito Type X³ arcade system board. It debuted in arcades on July 12, 2012, with the scenario provided by Norimitsu Kaihō (from Nitroplus) based on a concept by Gen Urobuchi.
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In summary, the outer story is okay, the inner story is far, far better.Gunslinger Stratos ( ガンスリンガー ストラトス, Gansuringā Sutoratosu) is a series of third-person hero shooter video games, developed by Byking and Taito, and published by Square Enix. It is not really a spoiler, but the final reconciliation is a nifty tear-jerker, and has a beautiful bit of bite that is amusing. As just a shoot'em up it is barely better than average, but with the inside story, the relationships in each of the two worlds, and how the two worlds are each real in different ways- that really works. We don't want preachy "look inside yourself" stories, but add weapons and violence and emotional buffering and battering, and you can slip the inner story under the threshold and make it something to consider. Yes, it goes overboard sometimes, but it also needs to do so as a means of camouflage as the inner story unwraps. In this case there are two very different environments, and those different environments combine with different versions of the same friends as they wrap around the inner self to create paired different versions of all of the characters. Our environments shape us to some extent, and to some extent we are shaped by the people around us, and to a small degree we have some innate core of self that interacts with the environment and people around us to create the person we are. Two versions that do not like each other. In this case Gunslinger Stratos shows a surface battle and fantasy and science fiction package, but underneath it is really the story of how there are two versions of us living inside us all the time.